﻿using ff14bot.Enums;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MoreDots.Rotations.Classes
{
    //public class Rogue : MoreDots
    //{
    //    public override string Name { get { return "MoreDots [" + GetType().Name + "]"; } }
    //    public override ClassJobType[] Class { get { throw new NotImplementedException(); } }

    //    public override Task<bool> CombatLvL1()
    //    {
    //        throw new NotImplementedException();
    //    }

    //    public override Task<bool> CombatLvL50()
    //    {
    //        throw new NotImplementedException();
    //    }
    //}
}
